ProEXR File Description
=Attributes=
cameraAperture (float): 33
cameraFNumber (float): 1.8
cameraFarClip (float): 1e+030
cameraFarRange (float): 10000
cameraFocalLength (float): 36
cameraFov (float): 56.8442
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 4425.75
cameraTransform (m44f): [{-0.769139, 0.58309, 0.261594, -2876.15}, {0.639082, 0.701753, 0.31483, 902.949}, {2.98023e-008, 0.409328, -0.912388, 2943.9}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4959, 3509]
displayWindow (box2i): [0, 0, 4959, 3509]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)